Ever built a really cool map, but nobody played?
Problem with UGC games is that nobody actually knows if a map will succeed, before it’s published.
It’s like almost every launch is a dice-roll, or a “learning from my mistakes” process.
Also, no matter how much you test, surprises pop up once your maps go live, and being too close to your work makes it hard to see some flaws, which a player recognizes instantly.
Metaready connects you with a pool of real players, ready to play your maps anytime, eliminating your all player problems.
Get diverse feedback, identify unexpected issues, and guarantee your maps are awesome before the big launch.
Keep players engaged for longer sessions, boosting overall enjoyment and retention.
Eliminate glitches and frustrations for a smooth and polished player experience.
Get instant feedback from real players with a single click.
Streamline your development process and avoid costly fixes later.
Build the foundations of a passionate player base around your game.
Reach the number of players you need for success.
Building is already hard. So we kept playtesting simple.
Learn more about how Metaready works and how it can help you.
Earn 5% monthly recurring comissions for each referral.
Membership
Standart Pro
If you think that’s working for you, there is absolutely no problem!
But however, being able to get various type of gamers whenever you need, might be a game-changer for you and your experiences.
Great question!
Let’s say you hired an Entry Level QA Game Tester. The annual cost of this role now exceeds $55,000 in the US, that’s $4500 monthly, plus benefits. Aside from that, you may not always have enough work to keep them busy at all times, so you’re stuck paying for time you aren’t able to utilize.
With the monthly plan, you can pause and resume your subscription as often as you need to ensure you’re only paying your players when you have work available for them.
An avarage playtesting session costs around $30 for 30 minutes, and it’s often not even delivered within the same day.
With Metaready, all you need to do is request a playtest with one-click, and we will be there to play your game with you!
Once subscribed, you can request as many playtests as you’d like, and they will be delivered to you one by one.
On average, most requests are delivered in just two hours or less. However, more complex requests can take longer.
We understand you may not need playtests all the time. Perhaps you only have one or two requests at the moment. That’s where pausing your subscription comes in handy.
Billing cycles are based on 4 week period. Let’s say you sign up and use the service for a week, and then decide to pause your subscription. This means that the billing cycle will be paused and you’ll have 3 weeks of service remaining to be used anytime in the future.
Once you join, you’ll be invited to our private Discord server where you can request a playtest, with just one click.
Our team of playtesters encompasses diverse playstyles, cultural backgrounds, and experience levels.
Each feedback report, compiled by our playtesters, provides all their essential information that you might ever need for your data analysis.
We specialize in Roblox and Fortnite, but if you’re building somewhere else, we’d love to learn more about it!